Pitchblack Games
Pitchblack Games: Dominus

Pitchblack Games: Dominus

Project: Pitch black Games, Art direction/studio management and creation of concept art for the production of a massively multi-player on line video game.
 
Objective: The genre was a sci-fi universe where three factions of races are vying for land on the planet of Dominus for mining rights to the rare element "Prime". Requirements included managing art/design personnel (on and off-site), directing the design for a common thematic look and function for each faction and across the whole universe. Besides the challenges tackled by the studio for thousands of digital art assets in the game engine, a key component was personal work with engineering to develop the graphic user interface to be intuitive, scalable and user-friendly for good UX. 
Dominus MMO
User Interface

User Interface

Some of the user interface windows showing character inventory, status bars and the everpresent control hub in the lower right. The hub had the activation buttons to bring up the shown windows and other social gaming functions.
Human Mechs

Human Mechs

These are concepts of multi-variable combat mechanized units of the human faction.
Creature Concept

Creature Concept

Example of a creature concept used as the guide for production modeling. This was a boss. 
Drop Ships

Drop Ships

The military dropships of the enemy alien faction called "Rodon". Every faction had their version of these.
Character Combat Suits

Character Combat Suits

Epic combat suits of the human forces!